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A

ABase - Class in pl.isangeles.senlin.data
Class with pre-loaded sound effects loaded in main menu
Abilities - Class in pl.isangeles.senlin.core.skill
Class for all skills acquired by character
Abilities(Character) - Constructor for class pl.isangeles.senlin.core.skill.Abilities
Abilities constructor
AConnector - Class in pl.isangeles.senlin.util
This static class provide access to external audio files
Action - Class in pl.isangeles.senlin.core.action
Class for in-game actions(eg.
Action() - Constructor for class pl.isangeles.senlin.core.action.Action
Default constructor, action do nothing
Action(ActionType) - Constructor for class pl.isangeles.senlin.core.action.Action
Action constructor
ActionParser - Class in pl.isangeles.senlin.util.parser
Class for parsing action nodes
ActionPattern - Class in pl.isangeles.senlin.data.pattern
Class for action patterns
ActionPattern(String, String) - Constructor for class pl.isangeles.senlin.data.pattern.ActionPattern
Action pattern constructor
ActionType - Enum in pl.isangeles.senlin.core.action
Enumeration for action types
activate() - Method in class pl.isangeles.senlin.core.skill.Attack
Activates attack skill
activate() - Method in class pl.isangeles.senlin.core.skill.Buff
 
activate() - Method in class pl.isangeles.senlin.core.skill.Passive
 
activate() - Method in class pl.isangeles.senlin.core.skill.Skill
Activates skill prepared skill
add(String, String) - Method in class pl.isangeles.senlin.audio.AudioPlayer
Adds one specified music track to player
add(Recipe) - Method in class pl.isangeles.senlin.core.craft.Profession
 
add(Effect) - Method in class pl.isangeles.senlin.core.effect.Effects
 
add(Item) - Method in class pl.isangeles.senlin.core.Inventory
Adds item to inventory
add(Quest) - Method in class pl.isangeles.senlin.core.quest.Journal
 
add(Skill) - Method in class pl.isangeles.senlin.core.skill.Abilities
 
add(ScrollableContent) - Method in class pl.isangeles.senlin.gui.ScrollableList
Adds content to list
add(TextBlock) - Method in class pl.isangeles.senlin.gui.TextBox
Adds text to text box
addAll(String) - Method in class pl.isangeles.senlin.audio.AudioPlayer
Adds all tracks from specified category to player
addAll(Collection<? extends Effect>) - Method in class pl.isangeles.senlin.core.effect.Effects
 
addAll(Collection<? extends Item>) - Method in class pl.isangeles.senlin.core.Inventory
Adds all items from collection to inventory
addAll(Item[]) - Method in class pl.isangeles.senlin.core.Inventory
Adds all items from collection to inventory
addAll(Collection<? extends ScrollableContent>) - Method in class pl.isangeles.senlin.gui.ScrollableList
Adds all content from specified collection to list
addAll(List<TextBlock>) - Method in class pl.isangeles.senlin.gui.TextBox
Adds all text blocks to text box
addAllFrom(EffectSource) - Method in class pl.isangeles.senlin.core.effect.Effects
Adds all effects from specified source(only this effects that are NOT already active)
addAllTo(String, String) - Method in class pl.isangeles.senlin.audio.AudioPlayer
Adds all tracks from specified category to playlist with specified name
addAnswer(Answer) - Method in class pl.isangeles.senlin.core.dialogue.DialoguePart
Adds new answer for this dialogue part
addCombat(String) - Static method in class pl.isangeles.senlin.cli.Log
Adds new combat message to log
addCon() - Method in class pl.isangeles.senlin.core.Attributes
 
addCon(int) - Method in class pl.isangeles.senlin.core.Attributes
 
addDebug(String) - Static method in class pl.isangeles.senlin.cli.Log
Adds new debug message to list
addDex() - Method in class pl.isangeles.senlin.core.Attributes
 
addDex(int) - Method in class pl.isangeles.senlin.core.Attributes
 
addDialogue(Dialogue) - Method in class pl.isangeles.senlin.core.character.Character
Adds specified dialogue to character dialogues
addEffect(SimpleAnim, boolean) - Method in class pl.isangeles.senlin.graphic.CharacterAvatar
 
addEffect(SimpleAnim, boolean) - Method in interface pl.isangeles.senlin.graphic.Effective
Adds animated effect to object effects
addEffect(SimpleAnim, boolean) - Method in class pl.isangeles.senlin.graphic.ObjectAvatar
 
addHours(int) - Method in class pl.isangeles.senlin.core.WorldTime
Add hours
addInformation(String) - Static method in class pl.isangeles.senlin.cli.Log
Adds new information to communicates stack
addInt() - Method in class pl.isangeles.senlin.core.Attributes
 
addInt(int) - Method in class pl.isangeles.senlin.core.Attributes
 
addItem(Item) - Method in class pl.isangeles.senlin.core.character.Character
Adds specified item to character inventory
addLearnPoints(int) - Method in class pl.isangeles.senlin.core.character.Character
 
addLevel(int) - Method in class pl.isangeles.senlin.core.character.Character
Adds levels to character
addMinutes(int) - Method in class pl.isangeles.senlin.core.WorldTime
Adds minutes
addModifier(Modifier) - Method in class pl.isangeles.senlin.core.character.Character
 
addModifier(Modifier) - Method in interface pl.isangeles.senlin.core.Targetable
Adds(and applies) specified modifier to this object
addModifier(Modifier) - Method in class pl.isangeles.senlin.core.TargetableObject
 
addMusic(AudioPlayer) - Method in class pl.isangeles.senlin.data.area.Area
Adds all music tracks for this scenario to specified audio player
addNpcs(Collection<Character>) - Method in class pl.isangeles.senlin.core.ai.CharacterAi
Puts specified NPCs under AI control
addOption(Answer) - Method in class pl.isangeles.senlin.core.dialogue.Dialogue
Adds new option to first dialogue part
addProfession(Profession) - Method in class pl.isangeles.senlin.core.character.Character
Adds profession to character professions set
addQuestsToStart(Character) - Method in class pl.isangeles.senlin.data.area.Scenario
Adds all quests as quests to start to specified player quests tracker
addQuestToStart(Quest, String) - Method in class pl.isangeles.senlin.core.quest.QuestTracker
Adds quest to start on specified trigger
addSkill(Skill) - Method in class pl.isangeles.senlin.core.character.Character
Adds skill to player abilities set
addSpeech(String, String) - Static method in class pl.isangeles.senlin.cli.Log
Adds new speech message to log
addStr() - Method in class pl.isangeles.senlin.core.Attributes
 
addStr(int) - Method in class pl.isangeles.senlin.core.Attributes
 
addSystem(String) - Static method in class pl.isangeles.senlin.cli.Log
Adds new system message to list
addText(String) - Method in class pl.isangeles.senlin.gui.TextBlock
Adds texts to box
addTo(String, String, String) - Method in class pl.isangeles.senlin.audio.AudioPlayer
Adds track with specified name from specified category to playlist with specified name
addWarning(String) - Static method in class pl.isangeles.senlin.cli.Log
Adds new warning to communicates stack
addWis() - Method in class pl.isangeles.senlin.core.Attributes
 
addWis(int) - Method in class pl.isangeles.senlin.core.Attributes
 
affect(Targetable) - Method in class pl.isangeles.senlin.core.effect.Effect
Starts affect on specified character
AnimObject - Class in pl.isangeles.senlin.graphic
Class for fully animated objects like avatar parts(torso, head, weapon), etc.
AnimObject(InputStream, String, boolean, int, int) - Constructor for class pl.isangeles.senlin.graphic.AnimObject
Animated object constructor
Answer - Class in pl.isangeles.senlin.core.dialogue
Class for answer, smallest dialogue part
Answer(String, String, boolean, boolean, boolean, List<Requirement>) - Constructor for class pl.isangeles.senlin.core.dialogue.Answer
Answer constructor
answerOn(Answer) - Method in class pl.isangeles.senlin.core.dialogue.Dialogue
Changes current dialogue stage to answer-associated dialog part
applyAllOn(Character) - Method in class pl.isangeles.senlin.core.bonus.Modifiers
Applies all modifiers on specified character
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.AttitudeModifier
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.DamageBonus
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.DualwieldBonus
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.FlagModifier
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.HealthBonus
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.Modifier
Applies modifier on specified object
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.ResistanceBonus
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.StatsBonus
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.UndetectBonus
 
applyOn(Targetable) - Method in class pl.isangeles.senlin.core.bonus.UnlockBonus
 
Area - Class in pl.isangeles.senlin.data.area
Class for game world areas
Area(String, TiledMap, String) - Constructor for class pl.isangeles.senlin.data.area.Area
Empty area constructor
Area(String, TiledMap, String, Collection<Character>, List<TargetableObject>, List<Exit>, Map<String, String>, Map<String, String>) - Constructor for class pl.isangeles.senlin.data.area.Area
Area constructor
Armor - Class in pl.isangeles.senlin.core.item
Class for armor parts TODO implement different sprite sheet for each armor material
Armor(String, ArmorType, ItemMaterial, int, int, Modifiers, List<String>, int, String, String, String, GameContainer) - Constructor for class pl.isangeles.senlin.core.item.Armor
Armor constructor
Armor(String, long, ArmorType, ItemMaterial, int, int, Modifiers, List<String>, int, String, String, String, GameContainer) - Constructor for class pl.isangeles.senlin.core.item.Armor
Armor constructor (with saved serial number)
ArmorMaterial - Enum in pl.isangeles.senlin.core.item
Enumeration for armor materials
ArmorPattern - Class in pl.isangeles.senlin.data.pattern
Class for armor patterns
ArmorPattern(String, int, String, String, int, int, List<Modifier>, List<String>, String, String, String) - Constructor for class pl.isangeles.senlin.data.pattern.ArmorPattern
Armor pattern constructor
armorsMap - Static variable in class pl.isangeles.senlin.data.ItemsBase
 
ArmorType - Enum in pl.isangeles.senlin.core.item
Enumeration for armor types
ARTIFACT - Static variable in class pl.isangeles.senlin.core.item.Trinket
 
asPosition() - Method in class pl.isangeles.senlin.util.TilePosition
Converts tile position to world XY position
asSlotsContent() - Method in class pl.isangeles.senlin.core.Inventory
Returns all inventory as list with slot content
asTable() - Method in class pl.isangeles.senlin.util.Position
Returns position as normal table with two values: x[0] and y[1]
asTable() - Method in class pl.isangeles.senlin.util.TilePosition
Returns position as normal table with two values: row[0] and column[1]
atCenter() - Method in class pl.isangeles.senlin.gui.InterfaceObject
Returns position in the center of the screen for this object and current resolution
Attack - Class in pl.isangeles.senlin.core.skill
Class for offensive skills
Attack(Character, String, String, EffectType, AttackType, int, List<Requirement>, boolean, int, int, int, List<String>, GameContainer) - Constructor for class pl.isangeles.senlin.core.skill.Attack
Attack constructor
AttackPattern - Class in pl.isangeles.senlin.data.pattern
Pattern for attack skills
AttackPattern(String, String, String, boolean, String, int, List<Requirement>, int, int, int, List<String>, List<Requirement>) - Constructor for class pl.isangeles.senlin.data.pattern.AttackPattern
Attack pattern constructor
AttackType - Enum in pl.isangeles.senlin.core.skill
Enumeration for attack types
Attitude - Enum in pl.isangeles.senlin.core.character
Enumeration for characters attitudes
AttitudeModifier - Class in pl.isangeles.senlin.core.bonus
Class for attitude modifier
AttitudeModifier(Attitude) - Constructor for class pl.isangeles.senlin.core.bonus.AttitudeModifier
Attitude modifier constructor
Attribute - Class in pl.isangeles.senlin.core
Wrapped integer class, for mutability
Attribute() - Constructor for class pl.isangeles.senlin.core.Attribute
 
Attribute(int) - Constructor for class pl.isangeles.senlin.core.Attribute
 
Attributes - Class in pl.isangeles.senlin.core
Class for character attributes
Attributes() - Constructor for class pl.isangeles.senlin.core.Attributes
Attributes constructor
Attributes(int, int, int, int, int) - Constructor for class pl.isangeles.senlin.core.Attributes
Attributes constructor
Attributes(String) - Constructor for class pl.isangeles.senlin.core.Attributes
Attributes constructor
AttributeTraining - Class in pl.isangeles.senlin.core.train
Class for attributes trainings
AttributeTraining(AttributeType, List<Requirement>) - Constructor for class pl.isangeles.senlin.core.train.AttributeTraining
 
AttributeType - Enum in pl.isangeles.senlin.core
Enumeration for attributes types
AudioPlayer - Class in pl.isangeles.senlin.audio
Class for playing game music and sound effects
AudioPlayer() - Constructor for class pl.isangeles.senlin.audio.AudioPlayer
Audio player constructor
AvatarAnimType - Enum in pl.isangeles.senlin.graphic
Enumeration for avatar animations types
AXE - Static variable in class pl.isangeles.senlin.core.item.Weapon
 
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