public class SenlinGame
extends org.newdawn.slick.state.StateBasedGame
Constructor and Description |
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SenlinGame(java.lang.String name) |
Modifier and Type | Method and Description |
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void |
initStatesList(org.newdawn.slick.GameContainer container) |
static void |
main(java.lang.String[] args) |
addState, closeRequested, controllerButtonPressed, controllerButtonReleased, controllerDownPressed, controllerDownReleased, controllerLeftPressed, controllerLeftReleased, controllerRightPressed, controllerRightReleased, controllerUpPressed, controllerUpReleased, enterState, enterState, getContainer, getCurrentState, getCurrentStateID, getState, getStateCount, getTitle, init, inputEnded, inputStarted, isAcceptingInput, keyPressed, keyReleased, mouseClicked, mouseDragged, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, render, setInput, update
public void initStatesList(org.newdawn.slick.GameContainer container) throws org.newdawn.slick.SlickException
initStatesList
in class org.newdawn.slick.state.StateBasedGame
org.newdawn.slick.SlickException
public static void main(java.lang.String[] args)