public class SavedGame
extends java.lang.Object
Constructor and Description |
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SavedGame(Character player,
java.lang.String chapterId,
java.util.List<SavedScenario> savedScenarios,
Scenario activeScenario,
Day savedDay,
UiLayout savedLayout,
org.newdawn.slick.GameContainer gc)
Creates saved game to load
|
Modifier and Type | Method and Description |
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Chapter |
getChapter()
Returns saved chapter
|
Day |
getDay()
Returns saved day state
|
Character |
getPlayer()
Returns saved player character
|
UiLayout |
getUiLayout()
Returns saved GUI layout
|
public SavedGame(Character player, java.lang.String chapterId, java.util.List<SavedScenario> savedScenarios, Scenario activeScenario, Day savedDay, UiLayout savedLayout, org.newdawn.slick.GameContainer gc) throws java.lang.NumberFormatException, org.w3c.dom.DOMException, org.newdawn.slick.SlickException, java.io.IOException, java.awt.FontFormatException
player
- Player game characterscenarios
- List with saved game scenariosactiveScenarioId
- ID of active game scenariojava.awt.FontFormatException
java.io.IOException
org.newdawn.slick.SlickException
org.w3c.dom.DOMException
java.lang.NumberFormatException
public Character getPlayer()
public Chapter getChapter()
public Day getDay()
public UiLayout getUiLayout()